Open projects

4 available · worldwide
AllAIML / DataOpen SourceWeb devDesignMarketingContent
TypeScriptfeaturedOpen

Someone tried to build AGI. Pick up where they left off.

Someone tried to build AGI with microservices. They got halfway. We have [the repo](https://github.com/andrewrgarcia/this-will-change-everything). It has a cognition engine, a memory layer, a reflex loop, and an event bus. It almost does something. There's even a [frontend](https://this-will-change-everything.vercel.app/) — signals, nodes, a P=NP claim, and a button that doesn't quite work. Start from it. Take it somewhere real. You decide what it becomes — but it has to run, and it has to grow from what's already there. See the [README](https://github.com/andrewrgarcia/this-will-change-everything/blob/main/README.md) for the full brief.

TypeScriptNext.jsOpen SourceArchitectureAIWeb dev~2 weeksremote
AG
Andrew Garcia
Remote
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AIfeaturedOpen

Fractal Hunter — Robust Image Classification Under Extreme Distortion

## Up the Gain — Electric & Distortion-Ready Blorbos (toon penguins) hide by transforming into distorted, non-intuitive representations. You are given a dataset derived from a small set of source images, transformed through unknown but structure-preserving processes. 📦 Dataset & full documentation: https://github.com/andrewrgarcia/fractal-hunter-dataset 🔬 Kaggle (for experimentation): https://www.kaggle.com/datasets/drandrewgarcia/fractal-hunter-extreme-distortion ### Task Build a model that determines whether an image originated from Blorbo. ### Constraints - Transformation is unknown - No explicit inversion tricks - Must generalize to unseen images and transformations ### Goals - Robust classification under severe distortion - Clear approach + failure analysis ### Evaluation Held-out test set uses unseen transformations ### Stretch - Learn invariant representations - Recover structure without knowing the transform **Stack:** Python · PyTorch / sklearn

AIML / DataPythonFFTAutoencodersCNN~2 weeksremote
PF
Prince Fractalius
The Fractal Kingdom at Sagittarius A*
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procedural generationOpen

Make This Skeleton Not Look Like a Snowman

There’s a skeleton example in Moxi. Right now... it’s rough. It looks like a snowman with bones. Your task is to improve it. You can approach this in three ways: 1. Script only: Refine the Moxi script (link below). Improve proportions, structure, and relationships using markdown only. 2. Engine only: Dig into the source code and improve how forms are resolved or rendered. 3. Both: Do whatever it takes to make it better. The goal is a more convincing, more anatomical result. Not perfect realism, but something that actually reads as a skeleton. Start by opening an issue on the Moxi GitHub and outline your approach. Submit: * Your updated script (include your name in headers) AND/OR * Work on a fork on the Moxi Repo Selected contributions will be: * Added to the repo (with credit) * Used to push the system forward Links: * Moxi GitHub: https://github.com/moxilang/moxi * Moxi SKELETON.md script: https://github.com/moxilang/moxi/blob/main/scripts/SKELETON.md

procedural generationcreative codinggamedev3DmarkdownAIopen source~2 weeksremote
AG
Andrew Garcia
Remote
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Procedural GenerationOpen

Build a World in Markdown (Moxi Script Challenge)

Moxi is a semantic, markdown-based language that generates 3D worlds. This project is simple: write a Moxi script for one of the assets on the Moxi site: [https://andrewcomputing.com/moxi](https://andrewcomputing.com/moxi) * Procedural city block * Modular spaceship The catch: you only work in Moxi code (markdown). No changes to the source code. Submit your script with your name inside the file (use markdown headers). Selected submissions will be: * Featured on the Moxi site * Added to the public repo (with credit) * Used as part of the growing example library This is less about polish and more about ideas. Interesting structure > perfect output. If you want to experiment with a different way of building worlds, this is a good place to start. Rules / Recommendations: * AI is allowed * If you use AI, check the SKILLS.md in the repo Links: * Moxi GitHub: https://github.com/moxilang/moxi * Moxi Site: https://andrewcomputing.com/moxi

Procedural GenerationGamedevMarkdownOpen SourceCreative Coding3DAI~1 weekremote
AG
Andrew Garcia
Remote
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